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Dato il mio crescente interesse verso i terrari – o merglio verso i vivarium – ho aperto un blog dove parlo dello sviluppo del mio vivarium che conterr In autostrada. PS: Hai ricevuto un badge di gommista esperto. Onde evitare i problemi, ho provveduto a rimuovere due post. Probabilmente in questi prossimi tre giorni il sito potrebbe diventare non pi I don’t have a Tamagotchi, but the way it works intrigued me, so (because sudoku it’s interesting, but reverse engineering codes is more) I tried to figure out how does it works. The way it works is similar, but not really simple, but I’ll’ try to explain it as best as I can: First of all, the code is generated from your Tamagotchi using a key for the “encryption” (it’s not an encryption, but only a way to organize data), then data are put into the right sequence and then there’s a counter to prevent people modify data. Let’s start seeing the structure: If the EncryptionKey (E) is 0 or 1, this is the structure: 2,3: 4,5: 6,7: Unknown So… what does it means? So, now we know what the Familitchi sent to the site: The other keys works in identical way, but the order is scrambled. And now… what does the server tells the Familitchi? Now… we have this structure: And the encryption keys organize the data in this way: You can see there’re *more* counters. Just set one and leave the other as 0. For example, if I would send to my character (I know my CharacterCode is 11 because I saw it in the code it gave me) 300 dollars, I would create a packet with there informations: So the data is of this type: MVKEK X0PYK. Easy isn’t? 😛 PS: Yes, I enjoyed studying it and it’s really *more* cool than sudoku 😀 PPSS: Thanks to Alessandra, the girl who game me her Tamagotchi’s codes 😀 SPrenotazione esame di fisica – Nuovo sito Universit
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Tamagotchi v5 Familitchi hack – Codes exploited and revealed!
There are two types of code:
1. Codes generated by the Tamagotchi
2. Codes generated by the site.
– Data are sent in clear format, no encryption.
– Data are organized in a complex way, so it seems the codes are generated random, but they’re not.
There’re 5 different “encryptions”, but 10 different values for it; values 0-1, 2-3, 4-5, 6-7, 8-9 have the same “encryption”, so it’s the same using key 0 or 1, 2 or 3 etc.
Actually I don’t have a code for the encryption keys 6 (or 7), so I don’t know how does it organizes data, and I would like somebody to send me a valid code to find out.
– LoginMode: L, l (2 digits, don’t know what does it is for)
– Version: V (1 digit, it’s the version of your Tamagotchi. Obviously for the Familitchi is always 5)
– CharacterCode: C, c (2 digits, it’s your character!)
– FamilyCode: F, f (2 digit, I think it’s about your type of family…)
– TiesCode: T (1 digit, don’t know what does it is for)
– EncryptionKey: E (1 digit, it’s the “encryption” key)
– Counter: K (1 digit, it’s the counter, we’ll see this later)
lvfET CLFcK
fVCEc KFTLl
TLVEc FlKCf
8,9:
LFTEK VlcfC
I have a Familitchi and ask for a code.
It says 15131 21000.
Now, first of all, I will check the EncryptionKey. It’s 3.
Then, I’ll read every digit to get the data.
– The first digit is f, the second of FamilyCode. It has value 1, so the FamilyCode is x1. (x is still unknown!)
– The second is V, out Tamagotchi version; it is 5.
– The third is C, the first digit of CharacterCode, so it has value 1x.
– The fourth obviously is 3, our Encryptionkey.
– The fifth is c, the second digit of CharacterCode; it has value 1, so now we know CharacterCode is 11.
– The sixth digit is K, a counter. There’s no use for it except try to avoid people changing data. It’s only the sum of all the other digits. When it reaches 10, it becomes 0 again. Let’s check it: 1+5+1+3+1+1=12 > So it has value 2 (and it’s correct ;))
– The seventh is F, the first digit of FamilyCode; it has value 1, so FamilyCode is now 11.
– The eighth is T, TiesCode and has value 0. I don’t know what does it means.
– The nineth is L, so the first digit of LoginMode. It is always 0 and I don’t know its use.
– The tenth is l, the second digit of LoginMode. It could be not 0, but I don’t know its use.
– LoginMode: 00
– Version: 5
– CharacterCode: 11
– FamilyCode: 11
– TiesCode: 0
– EncryptionKey: 3
– Counter: 2.
The way it’s identical, but data are sent in another scrambled way and informations are not the same (obviously… how could it tell our points? :P)
P = Points (Money are Points x 150)
E = Encoding
K = Counter
X,Y = CharacterCode (2 digits)
V = Tamagotchi’s Version
M = Mode (1 = Get nothing, 2 = Get money)
Keys 0, 1:
MvKeK x0pyK
Keys 2, 3:
Kvxey KpK0M
Keys 4, 5:
K0vey pMKxK
Keys 6, 7:
vKMe0 xpyKK
Keys 8, 9:
0pKeK vMyKx
Another thing you can see is that there’s a 0. It’s only a 0 and I don’t know what does it do.
Points (P) = 2
Encoding (E) = 0 (any encryption key is good, I’ll use 0)
CharacterCode = 11
Version (V) = 5
Mode (M) = 2
Counter = To be calculated
Let’s fill my data: 25000 1021K. Now let’s calculate K: 2+5+1+2+1=11=1.
So, the code is 25000 10211.
Yes… now you know how to cheat with the Tamagotchi 😛
Ah… and another thing: yes, codes can be used more than a time 😀
If anyone wants my notes, ask for it 😀
I found many informations racking my brain with this page .
Here you can see how the server reads the values and try to figure out what are you sending him.Auguri!
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